Saturday, January 30, 2016

System analysis


System analysis

The goal of system analysis is to determine where the problem is in an attempt to fix the system. This step involves breaking down the system in different pieces to analyze the situation, analyzing project goals, breaking down what needs to be created and attempting to engage users so that definite requirements can be defined.
Design
In systems design the design functions and operations are described in detail, including screen layouts, business rules, process diagrams and other documentation. The output of this stage will describe the new system as a collection of modules or subsystems.
The design stage takes as its initial input the requirements identified in the approved requirements document. For each requirement, a set of one or more design elements will be produced as a result of interviews, workshops, and/or prototype efforts.
Design elements describe the desired software features in detail, and generally include functional hierarchy diagrams, screen layout diagrams, tables of business rules, business process diagrams, pseudocode, and a complete entity-relationship diagram with a full data dictionary. These design elements are intended to describe the software in sufficient detail that skilled programmers may develop the software with minimal additional input design.
Testing
The code is tested at various levels in software testing. Unit, system and user acceptance testings are often performed. This is a grey area as many different opinions exist as to what the stages of testing are and how much, if any iteration occurs. Iteration is not generally part of the waterfall model, but usually some occur at this stage. In the testing the whole system is test one by one
Following are the types of testing:


Operations and maintenance
The deployment of the system includes changes and enhancements before the decommissioning or sunset of the system. Maintaining the system is an important aspect of SDLC. As key personnel change positions in the organization, new changes will be implemented, which will require system.
Systems analysis and design
The Systems Analysis and Design (SAD) is the process of developing Information Systems (IS) that effectively use hardware, software, data, processes, and people to support the company’s business objectives.
Object-oriented analysis
Object-oriented analysis (OOA) is the process of analyzing a task (also known as a problem domain), to develop a conceptual model that can then be used to complete the task. A typical OOA model would describe computer software that could be used to satisfy a set of customer-defined requirements. During the analysis phase of problem-solving, a programmer might consider a written requirements statement, a formal vision document, or interviews with stakeholders or other interested parties. The task to be addressed might be divided into several subtasks (or domains), each representing a different business, technological, or other areas of interest. Each subtask would be analyzed separately. Implementation constraints, (e.g., concurrency, distribution, persistence, or how the system is to be built) are not considered during the analysis phase; rather, they are addressed during object-oriented design (OOD).
The conceptual model that results from OOA will typically consist of a set of use cases, one or more UML class diagrams, and a number of interaction diagrams. It may also include some kind of user interface mock-up.
Input (sources) for object-oriented design
The input for object-oriented design is provided by the output of object-oriented analysis. Realize that an output artifact does not need to be completely developed to serve as input of object-oriented design; analysis and design may occur in parallel, and in practice the results of one activity can feed the other in a short feedback cycle through an iterative process. Both analysis and design can be performed incrementally, and the artifacts can be continuously grown instead of completely developed in one shot. sZDfas Some typical input artifacts for object-oriented design are:
  • Conceptual model: Conceptual model is the result of object-oriented analysis, it captures concepts in the problem domain. The conceptual model is explicitly chosen to be independent of implementation details, such as concurrency or data storage.
  • Use case: Use case is a description of sequences of events that, taken together, lead to a system doing something useful. Each use case provides one or more scenarios that convey how the system should interact with the users called actors to achieve a specific business goal or function. Use case actors may be end users or other systems. In many circumstances use cases are further elaborated into use case diagrams. Use case diagrams are used to identify the actor (users or other systems) and the processes they perform.
  • System Sequence Diagram: System Sequence diagram (SSD) is a picture that shows, for a particular scenario of a use case, the events that external actors generate, their order, and possible inter-system events.
  • User interface documentations (if applicable): Document that shows and describes the look and feel of the end product's user interface. It is not mandatory to have this, but it helps to visualize the end-product and therefore helps the designer.
  • Relational data model (if applicable): A data model is an abstract model that describes how data is represented and used. If an object database is not used, the relational data model should usually be created before the design, since the strategy chosen for object-relational mapping is an output of the OO design process. However, it is possible to develop the relational data model and the object-oriented design artifacts in parallel, and the growth of an artifact can stimulate the refinement of other artifacts.

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